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More complex logic

The logic in Listing 8 is fairly complex due mainly to the need to adjust the frame rate from fast to slow or from slow to fast when transitioning between thetwo rows of sprites in Listing 1 . Rather than to try to explain this logic, I am going to leave it as an exercise for the student to analyze the code andto determine where the frame rate transitions occur.

Scaling

Although I haven't mentioned it before, the SpriteBatch.Draw method (not the Game.Draw method) that will be used to draw the sprites in the game window has a scaling parameter that can be used to scale theimages before drawing them.

Listing 1 declares a variable named scale and sets its value to 4. This will be used as a scale factor when the sprite images are drawn.

The slide variable

Listing 1 also declares a variable named slide and sets its value to 8. This variable is used to control how far the sprite moves each timeit is drawn.

That distance, along with the new sprite position, is computed in Listing 8 as the product of the width of the sprite image and the scale factor divided bythe value of slide . This is a distance that I determined experimentally to cause the animation to look like I wanted it to look.

The sign of the variable named slide

It is worth noting that the sign of the variable named slide determines whether the incremental distance is positive or negative.

It is also worth noting that the change in spritePosition.X only occurs when sprites from the top row in Figure 1 are being drawn. When sprites from the bottom row in Figure 1 are being drawn, the sprite is animated in place.

Move the sprite image back and forth across the game window

The code in Listing 9 causes the sprite image to move back and forth across the game window always facing in the correct direction.

Listing 9 . Move the sprite image back and forth across the game window.

if(spritePosition.X>winWidth - frameWidth * scale) {slide *= -1; spriteEffect = noEffect;}//end if if(spritePosition.X<0){ slide *= -1;spriteEffect = flipEffect; }//end if}//end if//-----------------------------------------------// //New code ends here.base.Update(gameTime); }//end Update

Test for a collision with an edge

Listing 9 tests for a collision between the sprite and the right edge or the left edge of the game window. If the sprite collides with the right edge, thesign on the variable named slide is changed to cause future incremental distance movements to be negative (from right to left).

If the sprite collides with the left edge, the sign on the variable named slide is changed to cause future incremental distance movements to be positive (from left to right).

The spriteEffect variable

In addition, when the sprite collides with one edge or the other, the value of the spriteEffect variable is set such that the dog will be facing the correct direction as it moves toward the other edge of the game window.

That concludes the explanation of the overridden Update method.

The overridden Draw method

The overridden Draw method selects the correct sprite image by extracting a rectangular area from the sprite sheet and draws the rectanglecontaining the sprite image at a specified location in the game window.

Questions & Answers

differentiate between demand and supply giving examples
Lambiv Reply
differentiated between demand and supply using examples
Lambiv
what is labour ?
Lambiv
how will I do?
Venny Reply
how is the graph works?I don't fully understand
Rezat Reply
information
Eliyee
devaluation
Eliyee
t
WARKISA
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Lambiv
multiple choice question
Aster Reply
appreciation
Eliyee
explain perfect market
Lindiwe Reply
In economics, a perfect market refers to a theoretical construct where all participants have perfect information, goods are homogenous, there are no barriers to entry or exit, and prices are determined solely by supply and demand. It's an idealized model used for analysis,
Ezea
What is ceteris paribus?
Shukri Reply
other things being equal
AI-Robot
When MP₁ becomes negative, TP start to decline. Extuples Suppose that the short-run production function of certain cut-flower firm is given by: Q=4KL-0.6K2 - 0.112 • Where is quantity of cut flower produced, I is labour input and K is fixed capital input (K-5). Determine the average product of lab
Kelo
Extuples Suppose that the short-run production function of certain cut-flower firm is given by: Q=4KL-0.6K2 - 0.112 • Where is quantity of cut flower produced, I is labour input and K is fixed capital input (K-5). Determine the average product of labour (APL) and marginal product of labour (MPL)
Kelo
yes,thank you
Shukri
Can I ask you other question?
Shukri
what is monopoly mean?
Habtamu Reply
What is different between quantity demand and demand?
Shukri Reply
Quantity demanded refers to the specific amount of a good or service that consumers are willing and able to purchase at a give price and within a specific time period. Demand, on the other hand, is a broader concept that encompasses the entire relationship between price and quantity demanded
Ezea
ok
Shukri
how do you save a country economic situation when it's falling apart
Lilia Reply
what is the difference between economic growth and development
Fiker Reply
Economic growth as an increase in the production and consumption of goods and services within an economy.but Economic development as a broader concept that encompasses not only economic growth but also social & human well being.
Shukri
production function means
Jabir
What do you think is more important to focus on when considering inequality ?
Abdisa Reply
any question about economics?
Awais Reply
sir...I just want to ask one question... Define the term contract curve? if you are free please help me to find this answer 🙏
Asui
it is a curve that we get after connecting the pareto optimal combinations of two consumers after their mutually beneficial trade offs
Awais
thank you so much 👍 sir
Asui
In economics, the contract curve refers to the set of points in an Edgeworth box diagram where both parties involved in a trade cannot be made better off without making one of them worse off. It represents the Pareto efficient allocations of goods between two individuals or entities, where neither p
Cornelius
In economics, the contract curve refers to the set of points in an Edgeworth box diagram where both parties involved in a trade cannot be made better off without making one of them worse off. It represents the Pareto efficient allocations of goods between two individuals or entities,
Cornelius
Suppose a consumer consuming two commodities X and Y has The following utility function u=X0.4 Y0.6. If the price of the X and Y are 2 and 3 respectively and income Constraint is birr 50. A,Calculate quantities of x and y which maximize utility. B,Calculate value of Lagrange multiplier. C,Calculate quantities of X and Y consumed with a given price. D,alculate optimum level of output .
Feyisa Reply
Answer
Feyisa
c
Jabir
the market for lemon has 10 potential consumers, each having an individual demand curve p=101-10Qi, where p is price in dollar's per cup and Qi is the number of cups demanded per week by the i th consumer.Find the market demand curve using algebra. Draw an individual demand curve and the market dema
Gsbwnw Reply
suppose the production function is given by ( L, K)=L¼K¾.assuming capital is fixed find APL and MPL. consider the following short run production function:Q=6L²-0.4L³ a) find the value of L that maximizes output b)find the value of L that maximizes marginal product
Abdureman
types of unemployment
Yomi Reply
What is the difference between perfect competition and monopolistic competition?
Mohammed
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Source:  OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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