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A screen shot of the output from the program while the large spider is in its blue state is shown in Figure 3 .

Figure 3 . Another output from the program named Slick0160b.
Missing image.

What you have learned

In the previous module, you learned how to make sprites move at a constant speed in front of an image in the face of widely varying frame rates. You alsolearned about a rudimentary form of collision detection.

What you will learn

In this module, you will learn about using the draw , drawCentered , and drawFlash methods of the Image class.

General background information

The Slick2D Image class defines about ten overloaded versions of the draw method. We will investigate several of them in this module.

The class also defines three overloaded versions of the drawFlash method along with a method named drawCentered . We will also investigate some of them.

Discussion and sample code

The program named Slick0160a

Beginning of the Slick0160a class

Will discuss in fragments

A complete listing of this program is provided in Listing 13 . As is my custom, I will break this program down and discuss it in fragments.

Listing 1 shows the beginning of the class down through the constructor.

Listing 1 . Beginning of the Slick0160a class.
import org.newdawn.slick.AppGameContainer; import org.newdawn.slick.BasicGame;import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics;import org.newdawn.slick.Image; import org.newdawn.slick.SlickException;import org.newdawn.slick.Color; public class Slick0160a extends BasicGame{Image rabbit = null;float rabbitWidth;float rabbitHeight; //Frame rate we would like to see and maximum frame // rate we will allow.int targetFPS = 60; //----------------------------------------------------//public Slick0160a(){//constructor //Set the titlesuper("Slick0160a, baldwin"); }//end constructor//----------------------------------------------------//

As usual, it is necessary to declare several import directives that point to classes in the Slick2D library. Also, as in several previous modules, thenew class extends the Slick2D class named BasicGame .

Listing 1 declares several instance variables, initializing some of them.

The constructor simply sets the title on the game window.

The main method

The main method is shown in Listing 2 . There is nothing in Listing 2 that you haven't seen in several previous modules.

Listing 2 . The main method.
public static void main(String[] args)throws SlickException{ AppGameContainer app = new AppGameContainer(new Slick0160a(),512,537,false); app.start();}//end main

The init method

The init method is shown in Listing 3 .

There is nothing in Listing 3 that you haven't seen in previous modules.

Listing 3 . The init method.
@Override public void init(GameContainer gc)throws SlickException { rabbit = new Image("rabbit.png");rabbitWidth = rabbit.getWidth(); rabbitHeight = rabbit.getHeight();System.out.println("rabbitWidth: " + rabbitWidth); System.out.println("rabbitHeight: " + rabbitHeight); gc.setShowFPS(false) ;gc.setTargetFrameRate(targetFPS);//set frame rate }//end init

Questions & Answers

find the 15th term of the geometric sequince whose first is 18 and last term of 387
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Commplementary angles
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a perfect square v²+2v+_
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algebra 2 Inequalities:If equation 2 = 0 it is an open set?
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or infinite solutions?
The answer is neither. The function, 2 = 0 cannot exist. Hence, the function is undefined.
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Differences Between Laspeyres and Paasche Indices
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Yes, Nanotechnology has a very fast field of applications and their is always something new to do with it...
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In this morden time nanotechnology used in many field . 1-Electronics-manufacturad IC ,RAM,MRAM,solar panel etc 2-Helth and Medical-Nanomedicine,Drug Dilivery for cancer treatment etc 3- Atomobile -MEMS, Coating on car etc. and may other field for details you can check at Google
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after 100 year this will be not nanotechnology maybe this technology name will be change . maybe aftet 100 year . we work on electron lable practically about its properties and behaviour by the different instruments
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Prasenjit Reply
At high concentrations (>0.01 M), the relation between absorptivity coefficient and absorbance is no longer linear. This is due to the electrostatic interactions between the quantum dots in close proximity. If the concentration of the solution is high, another effect that is seen is the scattering of light from the large number of quantum dots. This assumption only works at low concentrations of the analyte. Presence of stray light.
Ali Reply
the Beer law works very well for dilute solutions but fails for very high concentrations. why?
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Source:  OpenStax, Anatomy of a game engine. OpenStax CNX. Feb 07, 2013 Download for free at https://legacy.cnx.org/content/col11489/1.13
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