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The only things that are new here are the interactions among the position parameter, the origin parameter, and the scale parameter that I explained earlier.

It is probably also worth noting that the last parameter has a value of 1.0, which causes this image to be displayed behind every other image.

Draw the UFO

The code in Listing 10 draws the UFO image with alpha blending turned on to cause the green areas of the image to be transparent.

Again, note the change that was made in the call to the SpriteBatch.Begin method to upgrade the program from XNA 3.1 to XNA 4.0.

Listing 10 . Draw the UFO.

// Turn on blending to draw the UFO in the // foreground. Note the update for XNA 4.0.// spriteBatch.Begin(SpriteBlendMode.AlphaBlend); spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend);//Center the UFO at the point in the window // identified as UFO position. The UFO image is// 64x33 pixels. Vector2 origin = new Vector2(32,16);spriteBatch.Draw(ufoTexture,//sprite ufoPosition,//position re windownull,//rectangle Color.White,//tine0,//rotation origin,//origin1,//scale SpriteEffects.None,0f);//layer, 0 is in front spriteBatch.End();base.Draw(gameTime); }//end Draw method}//end class }//end namespace

Center the UFO image on the position

The UFO image is 64 pixels wide and 33 pixels high. The origin is set to the center of the image with coordinates of (32,16) relative to the upper leftcorner of the image.

Then the image is drawn with the origin at the ufoPosition , which was computed in Listing 4 .

The value of ufoPosition specifies a point that is in the horizontal center of the game window and 70 pixels from the bottom of the gamewindow. Therefore, the center of the UFO is positioned at the horizontal center of the game window and 70 pixels up from the bottom of the game window as shownin Figure 4 through Figure12 .

The UFO does not move

The UFO doesn't move. It stays in one place and the background image is animated behind it.

The front of the z-order stack

The value of the last parameter in Listing 10 is zero. This places the UFO in front of every other image. Of course, in this case, there are only two images:the background image at the back and the UFO image at the front.

The end of the program

Listing 10 signals the end of the overridden Draw method, the end of the class, and the end of the program.

Recap on the origin and position parameters

The SpriteBatch.Draw method has an origin parameter and a position parameter.

The origin parameter specifies a point somewhere in the image being drawn relative to the upper left corner of the image. The position parameter specifies where that point will be drawn relative to the upper left corner of the game window.

Run the program

I encourage you to download Figure 2 and Figure 3 and to copy the code from Listing 11 . Use that code to create an XNA project. Compile and run the project. Experiment with the code, makingchanges, and observing the results of your changes. Make certain that you can explain why your changes behave as they do. Note that the image that youdownload from Figure 3 will be smaller than the image that I used. Therefore, your scaling will probably need to be different.

Questions & Answers

if three forces F1.f2 .f3 act at a point on a Cartesian plane in the daigram .....so if the question says write down the x and y components ..... I really don't understand
Syamthanda Reply
hey , can you please explain oxidation reaction & redox ?
Boitumelo Reply
hey , can you please explain oxidation reaction and redox ?
Boitumelo
for grade 12 or grade 11?
Sibulele
the value of V1 and V2
Tumelo Reply
advantages of electrons in a circuit
Rethabile Reply
we're do you find electromagnetism past papers
Ntombifuthi
what a normal force
Tholulwazi Reply
it is the force or component of the force that the surface exert on an object incontact with it and which acts perpendicular to the surface
Sihle
what is physics?
Petrus Reply
what is the half reaction of Potassium and chlorine
Anna Reply
how to calculate coefficient of static friction
Lisa Reply
how to calculate static friction
Lisa
How to calculate a current
Tumelo
how to calculate the magnitude of horizontal component of the applied force
Mogano
How to calculate force
Monambi
a structure of a thermocouple used to measure inner temperature
Anna Reply
a fixed gas of a mass is held at standard pressure temperature of 15 degrees Celsius .Calculate the temperature of the gas in Celsius if the pressure is changed to 2×10 to the power 4
Amahle Reply
How is energy being used in bonding?
Raymond Reply
what is acceleration
Syamthanda Reply
a rate of change in velocity of an object whith respect to time
Khuthadzo
how can we find the moment of torque of a circular object
Kidist
Acceleration is a rate of change in velocity.
Justice
t =r×f
Khuthadzo
how to calculate tension by substitution
Precious Reply
hi
Shongi
hi
Leago
use fnet method. how many obects are being calculated ?
Khuthadzo
khuthadzo hii
Hulisani
how to calculate acceleration and tension force
Lungile Reply
you use Fnet equals ma , newtoms second law formula
Masego
please help me with vectors in two dimensions
Mulaudzi Reply
how to calculate normal force
Mulaudzi
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Source:  OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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