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Listing 18 . The program named Circle01. /*File Circle01 Copyright 2016 R.G.Baldwin ********************************************************************/import java.awt.Color; public class Circle01{//Driver classpublic static void main(String[] args){Circle01Runner obj = new Circle01Runner(); obj.run();}//end main }//end class Circle01//=================================================================// class Circle01Runner{//Instantiate the World and Turtle objects. private World world = new World(300,300);private Turtle turtle = new Turtle(0,0,world); //----------------------------------------------------//public void run(){ //Make the turtle invisibleturtle.hide(); //Prepare the penturtle.setPenColor(Color.RED); turtle.setPenWidth(4);//Draw the axes in REDturtle.penUp(); turtle.moveTo(world.getWidth()/2,0);turtle.penDown(); turtle.moveTo(world.getWidth()/2,world.getHeight());turtle.penUp(); turtle.moveTo(world.getWidth(),world.getHeight()/2);turtle.penDown(); turtle.moveTo(0,world.getHeight()/2);turtle.penUp(); turtle.moveTo(0,0);//Prepare the variablesdouble xOff = -0.2;//offset relative to 1.0 double yOff = -0.2;double xScale = 1.0*world.getWidth()/2; double yScale = 1.0*world.getHeight()/2;double rVal = 0.6;//radius relative to 1.0 double yVal = 0;int row = 0; int col = 0;double xVal = -rVal; double xInc = 2*rVal/100;turtle.setPenColor(Color.BLUE); //Draw half the circle in BLUE.for(int cnt=0; cnt<=100;cnt++,xVal += xInc){ //Get a y-value for the given x-value.yVal = function(rVal,xVal); //Apply the offsets and scale the resultscol = (int)((xOff+xVal)*xScale); row = (int)((yOff+yVal)*yScale);//Move to the first point without drawing a line because the// pen is not down. Translate the origin to the center in the // process.turtle.moveTo(col + world.getWidth()/2, row + world.getHeight()/2);//Lower the pen in order to draw a line from each point to the // next point.turtle.penDown(); }//end for loop//Draw other half of the circle in greenturtle.setPenColor(Color.GREEN); turtle.penUp();xVal = -rVal; for(int cnt=0; cnt<=100;cnt++,xVal += xInc){ //Get a y-value for the given x-value.yVal = function(rVal,xVal); //Apply the offsets and scale the results. Note the application// of a negative sign to yVal. col = (int)((xOff+xVal)*xScale);row = (int)((yOff-yVal)*yScale); //Move to the first point without drawing a line because the// pen is not down. Translate the origin to the center in the // process.turtle.moveTo(col + world.getWidth()/2, row + world.getHeight()/2);//Lower the pen in order to draw a line from each point to the // next point.turtle.penDown(); }//end for loop}//end run method //---------------------------------------------------------------////This method evaluates and returns the y-value for each x-value// for a circle with no offset centered at the origin. // radius*radius = x*x + y*y//Note that the value returned from the sqrt method can be // considered to be either positive or negative. Only the positive// value is returned. double function(double rVal,double xVal){//Add a small positive fudge factor to prevent the value inside // the radical from going negative due to small computational// errors when the radius and the xVal should be equal. double yVal = Math.sqrt(rVal*rVal - xVal*xVal + 0.0000000001);return yVal; }//end function//---------------------------------------------------------------//}//end class Circle01Runner

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Source:  OpenStax, Object-oriented programming (oop) with java. OpenStax CNX. Jun 29, 2016 Download for free at https://legacy.cnx.org/content/col11441/1.201
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