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Arts and culture

Grade 5

Critical and creative reflection

Module 10

Visual art

Activity 1

To be able to distinguish between various art forms

[lo 2.8]

In Modules 1 to 9 you worked with drawing, painting, design, handicraft, and collage techniques. In Module 10 sculpture, architecture and graphic media will be studied.

STEP 1

As we are surrounded by a variety of art objects, statues and works of

art in our daily lives, it is essential that learners can distinguish between all the various visual art forms ( drawing, painting, architecture, sculpturing, design, handicraft and graphic media)..

Study the illustrations below and decide which form of art

(architecture, design, handiwork, drawing, paint, graphic art, sculpture) belongs to which illustration.

Various Art Forms

After the educator has discussed the various art forms with you, you must make a short summary of each form to correspond with the illustration.

A:

B:

C:

D:

E:

F:

G:

STEP 2

For homework you must collect your own examples of each art form and keep them in your journal.

Activity 2

To make a mobile with/of mixed media

[lo 2.8]

Bring a wire hanger as basis for the mobile ( a work of art which is hung and must be able to bring forth movement). Look at the examples of the various forms of art to serve as inspiration for your own creation of a variety of art forms.

You can, e.g., make a drawing, paint a picture, make a “wire-man”, a house of cardboard, a string of beads or a sweet-paper, or print a pattern on cloth with a potato.

If you cannot obtain materials or media, pictures of certain art forms can be pasted onto cardboard and used. As many examples of various forms of art as possible must then be hung from the wire hanger, tied by thread.

The completed mobile can be displayed in the classroom or elsewhere in the school building.

Activity 3

To understand the purpose and meaning of popular culture

[lo 2.9]

STEP 1

The educator will provide you with a copy of a television programme for one day. See how many kinds of programmes you can recognise. Enter them into a table that you draw on a sheet of paper in your workbook, using the headings as below:

Genres/Types Of Television Programmes

NAME OF PROGRAMME TYPE OF PROGRAMME

STEP 2

Complete the following questionnaire:

1. Name your favourite television programme.

2. Why do you like it?

3. Could the programme influence you to change your opinion?

4. Why?/Why not?

5. What in the programme is familiar to you?

6. What would you feel like if you were unable to watch your programme for a month?

7. Would you miss important information if you could not watch it?

8. Do you think new technology could change your television watching

habits?

9. Why?/Why not?

10. Which firm or product is advertised regularly when you watch your programme?

11. Do the adverts suit the programme?

12. Why?/Why not?

13. Which advert do you find the most amusing?

14. What in the advert makes you laugh?

15. Which character in the advert do you like best?

16. Why do you like this character?

STEP 3: My Advertisement character

Create your own advertisement character for an imaginary product.

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Source:  OpenStax, Arts and culture grade 5. OpenStax CNX. Sep 22, 2009 Download for free at http://cnx.org/content/col10977/1.2
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