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Test for a collision of the sprite with an edge

Listing 4 tests to determine if the upper-right corner of the sprite has encountered the right edge of the game window or if the upper-left corner of thesprite has encountered the left edge of the game window. If so, the sign of stepsX is changed to cause the direction of motion of the sprite to be reversed. You will see how the change in sign causes a reversal inthe direction of motion shortly.

Test for sprite out of bounds vertically

The code in Listing 5 tests to determine if the sprite has encountered the bottom or top edges of the game window. If so, the sign is changed on stepsY to cause the sprite to reverse its vertical direction of motion.

Listing 5 . Test for sprite out of bounds vertically.

if(((spritePosition.Y + myTexture.Height)>Window.ClientBounds.Height) ||(spritePosition.Y<0)) { stepsY *= -1;//Out of bounds, reverse direction}//end if

The logic in Listing 5 is essentially the same as the logic in Listing 4 with the difference being that Listing 5 deals with vertical motion and the top and bottom edges of the game window instead of horizontal motion and the left andright edges of the game window.

Change the current position of the sprite

Listing 6 changes the current position of the sprite by adding the incremental distances, stepX and stepY , to the current horizontal and vertical coordinates of the sprite.

Listing 6 . Change the current position of the sprite.

spritePosition.X += stepsX;//move horizontal spritePosition.Y += stepsY;//move vertical

Move to the right and down

The incremental distances were initialized with positive values in Listing 2 . Adding positive incremental distance values to the current coordinate valuescauses the position of the sprite to move to the right and down.

Reverse the direction of motion

The logic in Listing 4 and Listing 5 reverses the sign on the incremental distance values when the sprite encounters a left, right, top, or bottom edge ofthe game window.

Adding a negative incremental distance value to the current horizontal coordinate of the sprite causes it to be moved to the left. Adding a negativeincremental distance value to the current vertical coordinate of the sprite causes it to be moved up the screen.

No visible movement at this time

Simply changing the current horizontal and vertical coordinates of the sprite does not produce a visible change in position. The visible change in positionhappens later in the Draw method when the game window is cleared to a constant color and the sprite is redrawn in the game window in itsnew position.

The Draw method in this program was not modified relative to the version in the earlier module titled Xna0118-The XNA Framework and the Game Class . You can view the code in the Draw method in Listing 9 near the end of the module.

The remainder of the overridden Update method

The remainder of the overridden Update method is shown in Listing 7 .

Listing 7 . The remainder of the overridden Update method.

//The following statement is always required. base.Update(gameTime);}//end Update

Questions & Answers

it is the relatively stable flow of income
Chidubem Reply
what is circular flow of income
Divine Reply
branches of macroeconomics
SHEDRACK Reply
what is Flexible exchang rate?
poudel Reply
is gdp a reliable measurement of wealth
Atega Reply
introduction to econometrics
Husseini Reply
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Tom
Why is unemployment rate never zero at full employment?
Priyanka Reply
bcoz of existence of frictional unemployment in our economy.
Umashankar
what is flexible exchang rate?
poudel
due to existence of the pple with disabilities
Abdulraufu
the demand of a good rises, causing the demand for another good to fall
Rushawn Reply
is it possible to leave every good at the same level
Joseph
I don't think so. because check it, if the demand for chicken increases, people will no longer consume fish like they used to causing a fall in the demand for fish
Anuolu
is not really possible to let the value of a goods to be same at the same time.....
Salome
Suppose the inflation rate is 6%, does it mean that all the goods you purchase will cost 6% more than previous year? Provide with reasoning.
Geetha Reply
Not necessarily. To measure the inflation rate economists normally use an averaged price index of a basket of certain goods. So if you purchase goods included in the basket, you will notice that you pay 6% more, otherwise not necessarily.
Waeth
discus major problems of macroeconomics
Alii Reply
what is the problem of macroeconomics
Yoal
Economic growth Stable prices and low unemployment
Ephraim
explain inflationcause and itis degre
Miresa Reply
what is inflation
Getu
increase in general price levels
WEETO
Good day How do I calculate this question: C= 100+5yd G= 2000 T= 2000 I(planned)=200. Suppose the actual output is 3000. What is the level of planned expenditures at this level of output?
Chisomo Reply
how to calculate actual output?
Chisomo
how to calculate the equilibrium income
Beshir
Criteria for determining money supply
Thapase Reply
who we can define macroeconomics in one line
Muhammad
Aggregate demand
Mohammed
C=k100 +9y and i=k50.calculate the equilibrium level of output
Mercy Reply
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money as unit of account means what?
Kalombe
A unit of account is something that can be used to value goods and services and make calculations
Jim
all of you please speak in English I can't understand you're language
Muhammad
I want to know how can we define macroeconomics in one line
Muhammad
it must be .9 or 0.9 no Mpc is greater than 1 Y=100+.9Y+50 Y-.9Y=150 0.1Y/0.1=150/0.1 Y=1500
Kalombe
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Kalombe
hi can someone help me on this question If a negative shocks shifts the IS curve to the left, what type of policy do you suggest so as to stabilize the level of output? discuss your answer using appropriate graph.
Galge Reply
if interest rate is increased this will will reduce the level of income shifting the curve to the left ◀️
Kalombe
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Source:  OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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