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#include<string.h>

class Person

{

private:

int idnum;

char lastName[20];

char firstName[15];

public:

void setFields(int, char[], char[]);

void outputData( );

};

void Person::setFields(int num, char last[], char first[])

{

idnum = num;

strcpy(lastName, last);

strcpy(firstName, first);

}

void Person::outputData( )

{

cout<<“ID#”<<idnum<<“ Name: “<<firstName<<“ “<<lastName<<endl;

}

// derived class

class Employee:public Person

{

private:

int dept;

double hourlyRate;

public:

void setFields(int, char[], char[], int, double);

};

void Employee::setFields(int num, char last[], char first[], int dept, double sal)

{

Person::setFields(num, last, first);

dept = dep;

hourlyRate = sal;

}

int main()

{

Person aPerson;

aPerson.setFields(123, “Kroening”, “Ginny”);

aPerson.outputData();

cout<<endl<<endl;

Employee worker;

worker.Person::setFields(777,”John”, “Smith”);

worket.outputData();

worker.setFields(987,”Lewis”, “Kathy”, 6, 23.55);

worker.outputData();

return 0;

}

The output of the above program:

ID # 123 Name: Ginny Kroening

ID # 777 Name: John Smith

ID # 987 Name: Kathy Lewis

In the above program, when you use the Employee class to instantiate an Employee object with a statement such as Employee worker; and then the statement worker.setFields(); uses the child function with the name setFields(). When used with a child class object, the child class function overrides the parent class version. On the other hand, the statement worker.outputData(); uses the parent class function because no child class function has the name outputData().

Overriding a base class member functions with a derived member function demonstrates the concept of polymorphism. Recall that polymorphism permits the same function name to take many forms.

Constructors and destructors in derived classes

When you derive one class from another class, you can think of any instantiated object of the derived class as having two portions:

  • the base class portion and
  • the derived class portion.

During the instantiating process, the base class portion of the object is instantiated, and then the derived class portion of the object is instantiated.

So, two constructors execute for a single derived class object: the base class constructor and the derived class constructor.

When a derived class object instantiates, constructors begin executing at the top of the class hierarchy. First, the base constructor executes, then any indirect base class’s constructors execute. Finally, the derived class’ constructor executes.

When an object is destroyed, class destructors are executed in the reverse order. First, the derived class’s destructor is called, then the destructors for any indirect base classes, and finally, the destructor for the base class. Figure below illustrates this process using a class hierarchy with four levels.

The order of construction makes sense, since it allows base classes to perform any initialization on class members that may be used by derived classes. And the order of destruction ensures that any base class members required by derived classes are not destroyed until all objects of any derived classes are destroyed first.

Execution of constructors and destructors in a class hierarchy.

Example

#include<iostream.h>

#include<string.h>

class Person

{

private:

int idnum;

char lastName[20];

char firstName[15];

public:

Person();

void setFields(int, char[], char[]);

void outputData( );

};

Person::Person(){

cout<<“Base class constructor call “<<endl;

}

void Person::setFields(int num, char last[], char first[])

{

idnum = num;

strcpy(lastName, last);

strcpy(firstName, first);

}

void Person::outputData( )

{

cout<<“ID#”<<idnum<<“ Name: “<<firstName<<“ “<<lastName<<endl;

}

class Customer:public Person

{

private:

double balanceDue;

public:

Customer();

void setBalDue;

void outputBalDue( );

};

Customer::Customer(){

cout<<“Derived constructor called”<<endl;

}

void Customer::setBalDue(double bal)

{

balanceDue = bal;

}

void Customer::outputBalDue()

{

cout<<“Balance due $”<<balanceDue<<endl;

}

int main()

{

Customer cust;

cust.setFields(215, “Santini”, “Linda”);

cust.outputData();

cust.setBalDue(147.95);

cust.outputBalDue();

return 0;

}

The output of the above program is:

Base class constructor called

Derived class constructor called

ID #215 Name: Linda Santini

Balance due $147.95

The output shows that both the constructor of Person class and the constructor of Customer class involve in creating the object Cust.

Questions & Answers

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Amanyire Reply
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Dakolo Reply
Communication is effective because it allows individuals to share ideas, thoughts, and information with others.
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Wekolamo
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namakula Reply
Skinner skipped the whole unconscious phenomenon and rather emphasized on classical conditioning
war
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Amesalu Reply
nature is an hereditary factor while nurture is an environmental factor which constitute an individual personality. so if an individual's parent has a deviant behavior and was also brought up in an deviant environment, observation of the behavior and the inborn trait we make the individual deviant.
Samuel
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Jonathan
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Abdulfatai Reply
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Saurabh
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Magret Reply
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Jharna
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Source:  OpenStax, Programming fundamentals in c++. OpenStax CNX. Jul 29, 2009 Download for free at http://cnx.org/content/col10788/1.1
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